Battlefield 4 was announced at GDC last week, and everyone seemed to clamor over it. I was excited in spirit, not knowing what the trailer consisted of, so I finally got around to watching it. Initially, after watching the 17-minute showcase, I was taken through an exhilarating ride down Awesome Street. One of the best parts I enjoyed was where the main character is seen falling down a collapsing floor in a building as it begins to crumble. As he falls, he narrowly misses his squad mates hand, I caught myself exclaiming, “Oh no!” I was already putting myself into this game, as I watched intently on the tiny YouTube video playing on my laptop. Here, watch it first if you haven’t already, and if you have, watch it again because it’s a rather cool video, don’t ya know.
A new video was released recently by Ubisoft Toronto, as Game Director Pat Redding gave a more detailed look at the different ways players can approach the game. There are three different styles the game recognizes; Ghost, Panther and Assault.
Do you collect statues? Do love Legend of Zelda? Well, great news Punchers! Medicom Toy, a Japanese action figure maker, has recently released this new Link Statue from Real Action Heroes line, effectively making it the best thing to come from the franchise since Majora’s Mask.
“I’m ready to make a better one now. I miss playing it too. If there is enough interest, I’ll do a Kickstart on it.” – Dan Geisler Way back in 2011, I wrote about 5 games which I would love to see resurrected and Road Rash was at the very top of my list. I absolutely loved that game growing up so even the prospect of it coming back fills me with sinister glee. While fielding questions on Reddit as to why Road Rash has yet to resurface, Road Rash creator Dan Geisler announced that if there was enough interest he would bring the series back, with a little help from crowd funding. In other words, if you want Road Rash back so bad, you gotta pay for it. And then pay for it again.
An Austrian gamer who goes by the handle, SkyrimTuner gives us a glimpse at what we can hope for from a Next-Gen Elder Scrolls game. If the sequel to Skyrim looks anything remotely like this footage then we’re in for an amazing experience. The character model for this mod is a rich representation of what this footage entails; it’s stunning eye candy with a sprinkle of fan service. Apparently, the footage is from a beefed up Skyrim on the PC running 150 mods at once. Try to imagine processing power equivalent to 15 suns exploding in your face. It’s not quite at that level but it’s still something to behold. Either way, it can render a ton of sweet rolls and mead, lemme tell ya. What gamers are capable of achieving with mods never ceases to amaze me. Enjoy.
The last and final piece to the Mass Effect puzzle has arrived. The Citadel downloadable content pack marks the final set piece in the Trilogy. All Mass Effect writers were on hand to flesh out Commander Shepard’s swan song. Via Bioware’s blog, “Introducing the final Mass Effect 3 single-player DLC: Citadel! When a sinister conspiracy targets Commander Shepard, you and your team must uncover the truth, through battles and intrigue that range from the glamour of the Citadel’s Wards to the top-secret Council Archives. Uncover the truth and fight alongside your squad – as well as the cast from the original Mass Effect and Mass Effect 2.” In addition to new, seedy story elements, the pack will unlock new areas in the Citadel such as a casino, the Armax Combat Arena and you can even rekindle romances spanning the entire ME trilogy. There’s also the promise to flesh out more of your favorite characters from ME1 and ME2 and add them to your team, finally allowing fans to expand their team choices. Will I be able to take James and Mordin with me? How about Miranda and Aria? Will this new dlc also give fans a wider net to…
After the disappointment that was Generations, I approached Ultimate Ninja Storm 3 with cautious optimism. Netplay aside, I thought Storm 2 was an incredibly solid game, with intense fight scenes reminiscent of the manga/anime series, playing as the lovable characters I’d grown to love, along with some fun side quests and challenges to boot. With Generations, much of that enthusiasm carried over, but I eventually found the game lacking in content, killing my intense love for the series. Where exclusive cut scenes were promised, the actual quality of the cut scenes delivered, were anything but impressive, yet filled with all the endearment of a filler episode. The worst part of the game was the story contained no dramatic battles with heart-pounding sequential button inputs. Just a plain, broken fighting engine with minor readjustments carried over from its predecessor; a simple mash-up dream roster complete with halved with style, lacking all substance. Hopefully, with Storm 3, everything gets revamped and the old way of story-telling is brought back. Luckily, I can confirm to you that the story-telling aspect certainly is back in full swing… and then some.