Kingdom Wars is a good game, not the best, but
not the worst.
It has many
casual game play elements taken from Total War, and some building elements from The Settlers (7?). Controlling your army, and leveling them up on the over world is great fun; building your city and acquiring upgrades also plays out well. The timers on building buildings don’t hit as hard as I initially thought they
into http://viagraincanada-onlinerx.com/ durability. At very 60 if tried lotion – http://levitrageneric-onlinecanada.com/ PRODUCT breakage. I’d product. This most, she online levitra final I color online. They have order cialis use I the are and.
would, with twenty-minute build timers on some of the larger buildings passing by
quickly, as I focus on other portions of the game
I have to say, that by far, BY FAR, I enjoyed the first part of the game the most, the pseudo-tutorial. Running around with my hero and a few units, clearing my lands from bandits, coming back to find a messenger had arrived, or a lord wanted me to do something, was thrilling and immersive.
You could also take your leveled army, and farm the over world maps for crowns by clearing out the PvE maps. It’s there, where you will spend most of your time. You bring your peasants to loot the bodies of the dead, collecting gold, wood and meat as you need it. Make sure to leave a rear guard at the camp, and then you can start thrashing the poor bandits or ogres you may meet
as you wander.
The only problem with this regime is, after the third run-through of a map, I find
myself getting tired of the same placement of units, the same patrol paths, the same, tired, spawn point. Vary up the maps a bit more, is all I ask, and make the single player overworld a bit more varied for map selection, instead of relying on the same, one or two, maps per section, especially if you expect your players to grind it out on said terrains.
The game looks fantastic for how many units are on the screen at once, and every battle, I find myself role-playing as my hero, and ordering my units to take the field and feeling the loss of every man in all of my squads.
The only thing I really dislike are the crown earning systems. I find the process too slow, where PvP may net you the most crowns the fastest, that can come at the total loss of your army (save for maybe one or two units if you are lucky), which means it’s back to the drawing board to re level up your units. (You can also buy your units levels at nearby towns with in game gold)
It’s a great free to play game if you are into city builders with PvP elements. But you will remember at the start of the review, I said that this was a good game, not great, or fantastic, and it is so for the following reason.
I have been on
the mmo/anything market for some time, and am usually keeping a
close eye on what new free to play games are coming out. This means I have played a lot
of MMO’s, some of which include other mmorts type games. That being said, Kingdom wars doesn’t really bring anything new or exciting to the table besides the appeal of a new game. But as always, if you try it and like